So am I the only one who thought of this?
This is the best thing I’ve seen yet!
From what I have played so far, I have enjoyed it. The combat mechanics are cool, and something fresh. Being able to slice enemies into forty pieces, then eviscerate their fuel cells is pretty awesome, and oddly fulfilling. I dunno, it’s just something kind of new, and fun. It’s a fun game, that certainly doesn’t take itself too seriously.
That being said. The movement is absolutely frustrating, it’s like Raiden is wearing rocket powered roller skates…if that analogy makes sense. When you’re using the “Ninja Run” it’s difficult to try to jump onto small ledges without completely jumping over them, or getting stuck. It’s just kind of…wonky, along with the camera, which just randomly locks onto enemies you’re not even fighting, kinda frustrating…very frustrating.
My biggest…complaint? I guess, you could call it.
I feel like this isn’t a Metal Gear game at all. Sure, you’re fighting iconic enemies from previous Metal Gear games (Metal Gear Ray, Gekkos, etc.) and you also see characters bearing resemblance to bosses from MGS4, some flying enemies, for instance, are wearing Raging Raven-like wings, stuff like that. It just lacks the polished story of an actual Hideo Kojima game, and that really bothers me, for a few reasons.
I understand this is Platinum Games’ spin on the Metal Gear story, but why? Nothing in this game has that “Metal Gear” feel. I already know it isn’t going to be a long story driven game, just from the first stages I played…it might take me seven hours to complete, from start to finish, and there’s nothing particularly unique about the story, it’s just a bunch of new characters that will probably never be seen in another game after this (except Raiden, maybe).
I guess it just feels like a waste of time…since, this game will most likely not be considered “canon” in the Metal Gear franchise, just because of it’s terribly outlandish and disconnected story.
I’m not saying it’s a bad game, I’m just saying I feel like this game is toxic to the franchise.
(And I have not yet completed it, so my opinions may slightly change.)
Before you say Metal Gear Solid 4 was all cutscenes, please, kindly get fucked. Not only did the cutscenes extend the length of the game, they also greatly fleshed out the story, and explained things, not previously known in the world of Metal Gear.
the lightning that strikes twice